SURREAL WRLDS
I taught myself 3D modeling so I could create surreal-but-realistic visuals, the kind of things you’d see in dreams.
surreal wrlds
I taught myself 3D modeling so I could create surreal-but-realistic visuals, the kind of things you’d see in dreams.


ROLE
3D Artist
SKILLS
Creative Direction, Cinema4D, Redshift
ROLE
3D Artist
SKILLS
Creative Direction, Cinema4D, Redshift
INTENTION
Coming out of my masters in Creative Technology, I had learned that making space for learning in my lifestyle was important to me feel my best, alive and expanded. It was a wellness practice on top of being a hobby.
I wanted to create visuals that took me to other worlds, and play with alternative beauty. So I decided to learn 3D on my own, and make it a regular creative practice.

INTENTION
Coming out of my masters in Creative Technology, I had learned that making space for learning in my lifestyle was important to me feel my best, alive and expanded. It was a wellness practice on top of being a hobby.
I wanted to create visuals that took me to other worlds, and play with alternative beauty. So I decided to learn 3D on my own, and make it a regular creative practice.



PRACTICE
I started with research: figuring out which 3D software I was going to learn (Cinema4D and Redshift), the equipment I was going to get (a PC 😬), and where I was going to learn what I needed to. I got a GreyScaleGorilla subscription to access their in-depth course, a couple Domestika tutorials, and started a 3D tutorials playlist on YouTube.
Since 3D is extremely time-consuming and I was working full time, I had to be intentional with my time if I wanted to make this happen. I created a learning curriculum that balanced learning and practice, and then decided to wake up at 5am on weekdays to dedicate time to 3D before work. But after a couple of months, this didn’t feel sustainable (or enjoyable). I shifted to a more flowy approach now. I do 3D when I want to, or when one of my project calls for it – which allows me to keep learning, but in a more easeful way.

PRACTICE
I started with research: figuring out which 3D software I was going to learn (Cinema4D and Redshift), the equipment I was going to get (a PC 😬), and where I was going to learn what I needed to. I got a GreyScaleGorilla subscription to access their in-depth course, a couple Domestika tutorials, and started a 3D tutorials playlist on YouTube.
Since 3D is extremely time-consuming and I was working full time, I had to be intentional with my time if I wanted to make this happen. I created a learning curriculum that balanced learning and practice, and then decided to wake up at 5am on weekdays to dedicate time to 3D before work. But after a couple of months, this didn’t feel sustainable (or enjoyable). I shifted to a more flowy approach now. I do 3D when I want to, or when one of my project calls for it – which allows me to keep learning, but in a more easeful way.

